Level Designer (UE)

Decartel,Posted 1 year ago

Senior

Full time

Negotiable

Remote

DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.

Team size and structure?

Our team has now 50 active members and we are growing.

For which tasks (responsibilities)?
  • Create and implement game levels

  • Build, script, and tune levels in UE to final quality

  • Level quality control

  • Applied game mechanics analysis

  • Hypotheses development to improve metrics of released levels and implementation of level changes

  • Actively participate in design-specific discussions and design reviews

What kind of professional are we looking for?
  • Experience as a Level Designer - 2+ years

  • Experience with Unreal Engine (blueprints)

  • Ability to analyze game levels' indicators and adjust their balance

  • Experience with 3D world and level building tools like Unreal Engine

  • Strong creative skills

  • Portfolio is a must-have

What are the conditions and bonuses?
  • A distributed team that works remotely

  • Interesting and quality projects

  • Flexibility in the terms of cooperation, taking into account the individual needs of employee


Decartel

Company type: outsource, developer

Employees: 51-200

Platforms: PC, Console

Genres: Action, Adventure, Role-playing, MMO

https://www.decartel.co

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