3D Environment Artist

Decartel,Posted 1 year ago

Senior

Full time

Negotiable

Remote

DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.

Team size and structure?

Our team has now 50 active members and we are growing.

For which tasks (responsibilities)?
  • Creation of 3D game content: environment and props

  • Creation of skeletal animations (optional)

  • Compliance with the requirements for the quality of the developed 3D content and the set deadlines

What kind of professional are we looking for?
  • Experience as a 3D Environment Artist - 3+ years

  • Game portfolio with environmental elements or locations in any of the following styles: pseudo-realism and realism, sci-fi, cyberpunk, or dieselpunk

  • Experience in procedural texturing for PBR materials

  • Decent knowledge of one of the 3d editors (Blender, 3DS Max, Maya), Substance Painter (3D Coat), Adobe Photoshop

  • Sculpting skills (ZBrush, 3D Coat, Blender)

  • Understanding the specifics of creating 3D content for game projects

  • Experience in object and skeletal animations and experience with Unreal Engine 

Why do we enjoy working here?
  • An international distributed team that works remotely from all over the world

  • An interesting and challenging project

  • Flexibility in the terms of cooperation, taking into account the individual needs of employee

  • Enhancing your career, developing your skills, and constant growth

Decartel

Company type: outsource, developer

Employees: 51-200

Platforms: PC, Console

Genres: Action, Adventure, Role-playing, MMO

https://www.decartel.co

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